Desfaber

Desfaber

Playing the field.

I’ve been enjoying running Numenera, as long as I don’t have to go off book too often. Sometimes I’m really feeling the improv nature that the rules permit and encourage, and sometimes I’m super not in the mood. Fortunately, I…

Numenera 22 – um, some other numbers.

We got pretty much through Weird Discoveries, the 10 instant adventure supplement for Numenera. They’re planning on doing one for Numenera 2 and I’m psyched for that because they are really minimal set-up adventures that are generic enough that they…

Numenera 17 – 21?

Now that I am released from the tyrannical grip of the excellent Pillars of Eternity II, (STRONG RECOMMEND), I finally have time to update. Major spoilers for the Into The Obelisk scenario from Weird Discoveries – there’s really no way…

Numenera 16: The Berenock Deception

Berenock is only briefly described in the adventure in Weird Discoveries. Literally the only information is that it is free of the despotic rule of House Nooran, it floats in the sky and is accessible by fish-dirigible. So I ended…

Rising Sun toe-dipping

We’re two games in on Rising Sun, and I’m still happily baffled at how to win at that game. Our first game (me, JIM, Ben and Rolland) was a learning experience and Ben ended up romping home to a comfortable…

Numenera 15: The Feast of Eyeballs

Here’s a summary of the last two sessions, the first of which easily slides into my top 10 roleplaying sessions on account of how well it went in terms of player buy-in and cascading wackiness. The second was almost entirely…

Numenera 14: Chekov’s Big Hole In The Floor

Sharad, an Intelligent Nano who Leads and hey, is that a image-empathic retrieval nanite generator or is this pyramid just happy to see me? Rosetta, a Graceful Nano who Crafts Unique Items and whose nemesis may be falling vending machines.…